Woooow, that's old.
No, his look was a totally conscious decision, and I made it long before I ever thought about doing animation. The original Beedog was just some doodle I drew like 5 years ago based on that photo of my dog I showed you. I didn't put much thought into it, I just kinda spit it out because I needed an avatar. When I started goofing around on Dtoid the day I made that post you linked, people really liked it so I kept it going around the site and did a big production again the next year. I was still just screwing around at that point and it didn't matter to me that he was kinda shitty-looking. It was just this thing I did every April Fool's day.
People liked it so much the second time that I started thinking I might want to do something more with him in the future. When that thought popped into my head I was like "Well I can't have him looking like that
. That looks like ass." So I started playing around with making him more cuddly and I drew this thing
. That's the source of the Beedog badge pic on Dtoid. I still wasn't happy with it so I played around with the look a little more, but I still wasn't satisfied. Then Forza 3 came out.
I wanted to make Beedog itasha to put on my cars in the game, so I tried replicating that second design with the livery editor. That thing is mad limiting, so it didn't look much like the drawing, but I liked the different way it WAS coming out, so I kept going in that direction until I had this:
I was so happy with the way he looked in Forza that I redid the same design in Photoshop, and there you have it. Beedog as you know him was designed with Forza 3. That's some funny shit now that I think about it. Those liveries are still available in Forza if you search Beedog on the storefront. They're free if you want to download them.
So yeah. That's how that happened. He looked like that long before I ever even imagined animating him.