3D modelling
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             Author Topic: 3D modelling  (Read 9067 times)

RollingCarey

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3D modelling
« Reply #60 on: 06/ 16/ 2014, 12:49:10 PM »
These are Rad Pankin!

I absolutely adore the hut at the end of the dock.

pankin

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« Reply #61 on: 06/ 16/ 2014, 09:56:38 PM »
These are Rad Pankin!

I absolutely adore the hut at the end of the dock.

Thanks! I enjoyed making all the ropes / bucket / fishing pole for that one

Manic Maverick

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« Reply #62 on: 06/ 17/ 2014, 01:24:26 AM »
Awesome job, dude! That second dock reminds me of Deus Ex for some reason.

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« Reply #63 on: 06/ 25/ 2014, 07:12:10 PM »
Fact:  Ambient Occlusion maps on faces are the creepiest things.



Manic Maverick

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« Reply #64 on: 06/ 25/ 2014, 08:19:25 PM »
MOISTURIZE ME! MOISTURIZE ME!

#doctorwhoreferences

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« Reply #65 on: 06/ 26/ 2014, 12:37:11 PM »


forgive the weirdness in the neck, still fixing head things (it looks pretty derpy from the front right now, have some work left to get the eyes / facial structure looking right)  Then onward to game-ready hair, the rest of the body / outfit, then rigging it up for animation -_-  So much work left to do

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« Reply #66 on: 08/ 03/ 2014, 08:12:20 PM »
Made a model to render / 3d print since I missed out on the Ghost Edition of Destiny :/
 

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« Reply #67 on: 10/ 22/ 2014, 03:27:39 PM »
Man I am following a beginner tutorial to maya and my mind is already close to breaking point.

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« Reply #68 on: 10/ 24/ 2014, 08:48:53 AM »
Man I am following a beginner tutorial to maya and my mind is already close to breaking point.
Maya is weird.  Blender is good.  And free.

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« Reply #69 on: 10/ 24/ 2014, 11:19:53 AM »
Eh, most of the animation studios in ireland use Maya so I might as well start with that.

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« Reply #70 on: 10/ 26/ 2014, 04:43:59 AM »
If you have any questions about Maya let me know!  I honestly prefer Maya's interface to any other 3D package I've used ( Then again, I've also used it the longest and I'm just more comfortable with it than Blender / Max)